The 'Funny Games' Experience Vol.1

Watching Haneke's remake of
Funny Games before the
original 1997 release is definitely another one of my weird viewing experiences (maybe I should post a list of those here someday)
First I saw the poster above. And then came the news about the cast, followed by my realization of how long it has been since I last saw a Haneke film; I didn't even watch
Hidden (Cache) despite all the hype and praise it received and I practically saw none of his films in theaters. It was quite hard to suppress my interest after
this trailer, but I still read a couple of reviews before finally deciding to engage in the 'Funny Games Experience'. I am calling it an 'experience' because everyone seems to have agreed on the fact that it's thesis statement rather than a story and an experiment rather than a film; both of which I will respectfully disagree in the upcoming few paragraphs. For me, it's an 'experience' because it's really something to see a skilled director like Haneke himself do a shot-by-shot remake of his own film merely after 10 years the original one was released.
Much of the speculation in the reviews I read (understandably) focused on why this movie was made rather than what it's about. Being someone who didn't have the chance to see the original one, I saw this as a chance to be the different voice in the crowd. I wanted to watch the remake first and focus more on the qualities of this film rather than context with which it was remade, which is obviously an issue that I cannot properly address before seeing both of the films. Therefore, the review of the original
Funny Games (also the volume 2 of this article) will cover these contextual analyses and comparisons, which you will be able to see here quite soon. This one, I'll keep limited to the film itself and nothing more.
Another point to clarify: When quoting some critics and bloggers throughout this review, I am giving myself the liberty to quote any commentary that was targeting the first film as if it was written for this remake. I think they all will be relevant since I expect the whole idea to be the same for both movies.
Shall we begin?

Haneke appears to be obsessed with Stanley Kubrick; his helpless admiration as well as his homages to Kubrick's works are painfully obvious whenever you are slapped with one of them throughout the film - mainly because they lack any subtlety or intelligence. Even
the trailer itself is a pastiche of the
original A Clockwork Orange trailer, although not equally bizarre. The opening sequence is essentially the same as that of
The Shining, but it also is a scene that serves as the brief introduction for our bourgeois family at hand. Not surprisingly, there is a feeling of artificiality when it comes to the depiction of this family's happiness and a certain sense of mistrust to their perfection. As will be confirmed further in the film, everything is actually on the edge of a knife for them, despite their tightly-secured homes or carefully selected neighbours and friends (as you see, there are a lot of reasons to panic). However, instead of observing these hidden imperfections in the bourgeois culture, this time we will rather enjoy watching this 'perfect' family being tortured and played with; because, honestly, who would be interested to witness the same things happening to a lower-class, African-American family who is already suffering at the hands of poverty and/or social inequality?

Enter the executioners who wear white, appear extremely sympathetic and do all these tortures purely for their joy (or without any apparent reason). If one of them would be named Alex, I would be vomiting on screen.
If he was half as insightful as Kubrick was though, Haneke would've realized that not speculating on his/her own films is extremely essential for any director when he/she makes a highly-interpretable film like
Funny Games itself. When you tell everyone what your movie means and why it was made, you are dismissing them from participating and taking an active role in the perception of the movie. You are reducing a variety of opinions to a singular truth and killing all the valuable interpretations that the film would otherwise receive. Somewhere I came across a critic who called
Funny Games a fascist exercise in filmmaking - I will agree but it has got more to do with Haneke's approach to explaining his film than the film itself. I don't believe that a director's intentions should be among the guidelines for anyone when trying to interpret a certain film - who's to say he did not include/leave out certain things unconsciously?

In many of his interviews, Haneke states his aim was to make a movie that would criticise our unhealthy consumer relationships with violence and the films (mostly American) that reduce it to mere instrument for our cheap thrills. And his way of criticising would be breaking the walls of illusion and repulsing the audiences who come to see this movie expecting 'cheap thrills'. This is great, but only in theory; because either he was not sincere with this statement or he gradually drowned in the depths of
A Clockwork Orange and Kubrick's influence as he was making this film.
Funny Games is, above everything else, a beautiful, delicate and stylized depiction of violence and torture, just like Kubrick's masterpiece is. How many films can you name that uses a color as effectively as white is used in this film; a white specifically chosen to emphasize the contrasts inherent in both the surroundings of the family and their humble torturers? Have you ever seen the color look so threatening and evil? How often are you terrified by subtle imagery like a rolling golf ball or a couple of broken eggs? Can't we say that the famous sequences of 'gates closing on the family' or the 'television covered in blood' transcend tens of minutes that most films have to offer nowadays, in terms of expressional strength?
These technical achievements would be a huge plus, had they not been contradictory to the stated purpose of the film, which is to shock and repulse the violence-loving audience. At this point, it's easy to claim that Haneke achieves the very opposite of what he had set out to do. The Austrian virtuoso should understand that 'enjoying' the films like
Hostel and
Saw IV is not about roaring with laughter or squirming with orgasmic delight when watching the violence on screen; it's more like the feeling when you are going down in a roller coaster; scary, uncomfortable but thrilling nonetheless. So those among us who are comfortable with buying violent imagery to entertain themselves will not be shocked by
Funny Games; on the contrary they will immediately consume it and then will blurp about the slow pacing and lack of on-screen violence.

Also, how much of an art is it to be able to alienate and disgust the audience? How difficult is it to achieve that? You can simply shoot an insignificant object for six continuous hours and voila! - alienated audience. You can film a real autopsy to obtain the most genuine repulsion. Aside from Haneke's failure, his mission statement sounds quite unimpressive to me as well; even if he was able to accomplish what he was set out to do, how much would we have loved the resulting product?
This does not necessarily mean that the film is lacking any honest attempt to disturb its audience and make them think about what they really love. Haneke is aware that voyeurism is participation and he does his best to make us feel and acknowledge that fact as well. There are no clean getaways from
Funny Games; no conventional happy endings that we can hide behind and feel 'relieved', neglecting and forgetting the actual process that fed our exhilaration; no more lying to ourselves that we are actually on the victim's side and no more denying of what we really enjoy. Every crumble of hope that was meticulously laid down by the director eventually withers and dies, every attempt the family makes to escape from the mansion fails, and the villains constantly address the audience; sometimes by talking, sometimes merely by winking or glancing, to remind us that we are a part of all this extravaganza. 'Is this enough?' asks Paul at one point, fiercely; suggesting that if we want it to stop, it will stop; that the family is being tortured only because we want to watch. Suspension of disbelief is much less important that the necessity that this family should suffer and Paul does not shy away even from rewinding the film upon an unexpected turn of events. Haneke leaves us alone with the thrill that we were desperately seeking and the guilt that is brought along; with nowhere to hide them and no way to deny them. That is exactly why I think
Funny Games works on a surprisingly different level than what was intended for it. It is
David Ansen's opinion that "Haneke means this exercise in cinematic sadism as a critique of the typical way Hollywood movies exploit violence on screen and turn the viewer into a bloodthirsty consumer of cheap thrills." He has a valid point, but what Haneke means to do and ends up doing are two different things. It might indeed be a reaction to Hollywood exploitation of violence but every reaction is not necessarily a criticism; and I think this film works better as an observation or a confrontation rather than a critique.

Or let me put it this way: If there is something that
Funny Games criticizes, it's not the actual act of consumption but rather it's the hypocrisy of buying on-screen violence for our genuine sadistic joys and then denying them afterwards - almost like a post-orgasmic guilt.
Kubrick's genius on the other hand, was that he was able to tell the same thing approximately 30 years before Haneke did, also vastly surpassing the Austrian director's skills at that. For me the biggest flaw of this film is the fact that it's not able to deliver anything that the 10-minute 'Singin in the Rain' rape scene in
A Clockwork Orange isn't capable of expressing. Haneke's work is overshadowed by the films that he obviously admires, which prevent him from finding his own voice this time and tell us something different.
I think that sums up my own perception of the film but below are my responses to some of the reviews that I read before seeing the film, which hopefully will fill out any holes that I have left behind.

6/10
I Disagree*
"Funny Games is an experiment, and should be approached as one."Not to mock anyone but whoever can say that obviously didn't see any seriously-experimental film and what it looks like. The fact that the characters wink to the audience three times is not enough to label a film 'experimental' because the rest of what we see doesn't really fit into the description. Yes it's quite self-aware and yes "the concept is the movie" as
Jim Emerson stated; but what Haneke has done feels more like executing a couple of overused stylistical innovations that saw better days than this. Experimental films should experiment, try new things; what
Funny Games does is making use of some old technical tricks to get its point across.

That being said, I will admit that the idea of remaking this film can be considered experimental, just like Gus Van Sant's
Psycho is experimental. Why he did that and what he was able to achieve with this remake will be coming up in the second volume of this article.
*
"[Haneke] still crosses lines here more often than he justifies crossing them."Confronting us with our long-denied, unorthodox joys is enough justification for me.
*
"Torture porn for the arthouse crowd"*
"This is Scream for arthouse aficionados"
These are probably the simplest observations to come up with about this movie. How can it be torture porn when there is no explicit torture on screen? If
Hostel is the porn,
Funny Games can be a softcore erotic film, not showing what we are dying to see but rather making us feel and imagine what's going on; arguably delivering a more satisfying experience. It's not gory details or physical violance that's centerpiece in this film but rather the emotional torture. The fact that it can be consumed by the torture-porn loving audiences does not necessarily put Haneke's film in the same league as
Saw IV and
Captivity.
*
"Haneke's admonishments are disturbing only in the sense that they're never self-critical"Which directors, exactly, are self-critical in their films? Can self-criticism even be a reason to make films? How megalomaniac would that be?
I AgreeSo much for shocking and alienating torture-porn fans.
*
"Yet Haneke is trafficking in the very thing he means to critique"Well, not exactly. At least he doesn't use on-screen violence like
Natural Born Killers did, while trying to criticise the very same thing. But still a valid statement.
*
"Writer-director Haneke wants to torture you for loving violent movies"He indeed sets out to do that, but in my humble opinion, fails miserably.
Stay tuned for volume 2 and feel free to indulge me and send your comments in the meantime.
2 comments:
Anil,
This is one of those films where the value lies not in the film itself, but in discussing it afterwards. We actually spent quite a bit of time discussing this remake over at MovieZeal. My colleague and I saw it together and we had radically different takes on it, and we essentially conducted an extended debate on the film's merits or lack thereof. For the record, I hated it and Luke appreciated it. Would be interested to hear your perspective on our perspectives.
For the most part, I agree with your take on the film. It is extremely successful in some ways (in its use of color and its ability to achieve wrenching tension with nothing more than ordinary household objects). I also agree with you that it cannot be labeled "torture porn for the arthouse crowd" or anything of that nature. That statement, in fact, is pure idiocy. This film and Saw have nothing in common, although Haneke would like you to think that they do.
On your critique of those calling it experimental, I disagree, however. Actually, I do agree that it is not an experimental film, not in the same way koyaanisqatsi is. However, I think there is a difference between an experimental film and a film that is an experiment (if that makes sense). What I mean is that in Haneke's mind he is conducting an experiment, with the audience as his own little guinea pig. The movie isn't the point...the point, rather, is whether or not you'll sit through the whole thing. An experimental film is different in that the film (and the 'new' thing it is trying to do) is the whole point. Here, the film is just one method for Haneke to interact with the audience in his little grisly experiment. He could also have conducted this experiment using literature or poetry or television or art. He chose film as his medium, but again, the film itself is not the point. His experiment is.
I hope that made sense, as I'm pretty sure I was rambling.
Look forward to part 2.
Evan,
Thanks for stopping by again. I have checked both your reviews and the 'Doubleshot' feature you have run in your blog. I have also commented there but then I realized it's been a couple of months since you posted them, so I wanted to c/p my comment here as well, just in case:
"I think I must say I agree with kristena who commented on the 'REVIEW: 2ND Opinion: Funny Games' entry: "I don’t know that you two see it that differently. It seems more like you just aren’t offended by the mind games, whereas Evan was angered by them." Both of you have quite valid points, nearly none of which I disagree; yet when it comes to personal grounds you are at odds with each other. I think your arguement is based more on personal tastes and approaches to the notion of 'art' rather than the quality of the film itself. Seems to me there is nearly nothing that you disagree with each other when it comes to what the film is and what it's able to achieve.
I think one important arguement of Luke was lost in the midst of all the action: "And so what if Haneke is engaging in manipulation? Every Hollywood film ever made does so—should I accept the emotional manipulation of Sleepless in Seattle, Schindler’s List, and Die Hard but reject that of Funny Games?" This would be my only criticism to your standpoint; because, honestly, making a film is all about manipulation. Michael Moore manipulates you into symphatize with his own political agenda using humor, Schindler's List abuses hard-to-digest historical facts for emotional manipulation, Requiem for a Dream is mainly an anti-drug propoganda nourished by unique visuals and innovative use of music. I love both of these films but that doesn't change the fact that art of filmmaking is art at its most manipulative.
Now, Haneke is simply more honest and blatant with this, he pulls the curtains and shows you that when watching a film, you are actually being toyed with all the time. That's why I think the fact that this film is playing tricks on you should not be enough reason for you to dismiss the whole thing.
As for Luke's arguements, all the things that he has written so far are valid reasons to like the film; I can say he listed explanations for all of the 6 stars I have seen fit for it. However, the simple reasons as to why I distance myself from Funny Games (namely the unimpressive mission statement, ridiculous similarities with Kubrick films and the fact that Haneke's film was vastly overshadowed by A Clockwork Orange and other films that he admires etc.) were never among the things he mentioned. The discussion seemed to have revolved around the 'experimental' nature of the film and how it should be perceived. That's why, despite agreeing with nearly everything he says, I still cannot be as optimistic as he is about this film."
About the issue of experimental vs a film that is experiment, I think I see what you mean. I will defend my opinion whenever someone calls Funny Games 'experimental' but I guess I must concede it was really an experiment (so yes, that made sense)
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